Quick read
clashroyale.com looks like games. Traffic estimates are limited, so use the trust and structure modules first. Current AI trust scoring is 5/100.
What to do next
34/56 fields populated (61%)
Providers with missing fields
visual: 4/4
All expected fields present
meta: 3/3
All expected fields present
seo: 5/5
All expected fields present
dns: 4/4
All expected fields present
ads: 0/5
Missing: isAdvertiser, advertiserIds, advertiserNames, resultCount, transparencySignals
publisher: 3/5
Missing: directCount, resellerCount
files: 2/3
Missing: robotsSitemapUrls
traffic: 0/10
Missing: monthlyVisits, globalRank, countryRank, bounceRate, avgVisitDuration, pagesPerVisit, topCountry, topRegions, topKeywords, trafficSources
whois: 6/6
All expected fields present
radar: 0/4
Missing: globalRank, rankBucket, categories, sourceTimestamp
ai: 7/7
All expected fields present
Keep exploring
Good pSEO pages should not strand the visitor. These links keep the journey moving through adjacent directories and comparable live reports.
Why this module matters
Use the business tab to understand trust, monetization, audience fit, and brand posture before you spend time on outreach, partnerships, or competitive teardown work.
Supercell is a Finnish mobile game developer and publisher known for hit titles like Clash of Clans, Clash Royale, Brawl Stars, and others. Clash Royale is a real-time strategy card battle game combining elements of collectible card games, tower defense, and multiplayer online battle arena. The company operates on a free-to-play model with in-app purchases.
Monetization Signals
Free-to-Play Mobile Gaming (F2P with IAP) model detected
Low trust with 5/100 score
Casual to mid-core mobile gamers aged 13-35, competitive players interested in real-time PvP, fans of strategy and card games, global audience with strong presence in Asia, Europe, and Americas