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Home | FunCraft
FunCraft is a mobile game development company creating engaging and fun daily ritual games, such as Wordgrams, Spelling Bee, Merge Kingdoms, Jigsaw Adventures, Go West, and Word Sweets. Join our remote team of industry veterans to build the next hit game.
Last refresh
Updated 18d ago
Analyst read
Professional
Detected stack
Quick read
How to read funcraft.com quickly
funcraft.com looks like games. Traffic estimates are limited, so use the trust and structure modules first. Current AI trust scoring is 10/100.
What to do next
- The stack appears to include React.
- Open the Traffic tab if you need audience scale and geography before outreach.
- Open the Business tab if trust, monetization, or positioning is your first decision filter.
Provider Completeness
33/56 fields populated (59%)
Providers with missing fields
View field-level status
visual: 4/4
All expected fields present
meta: 3/3
All expected fields present
seo: 5/5
All expected fields present
dns: 4/4
All expected fields present
ads: 0/5
Missing: isAdvertiser, advertiserIds, advertiserNames, resultCount, transparencySignals
publisher: 2/5
Missing: adSystems, directCount, resellerCount
files: 2/3
Missing: robotsSitemapUrls
traffic: 0/10
Missing: monthlyVisits, globalRank, countryRank, bounceRate, avgVisitDuration, pagesPerVisit, topCountry, topRegions, topKeywords, trafficSources
whois: 6/6
All expected fields present
radar: 0/4
Missing: globalRank, rankBucket, categories, sourceTimestamp
ai: 7/7
All expected fields present
Why this module matters
Business signals help answer “is this a real opportunity?”
Use the business tab to understand trust, monetization, audience fit, and brand posture before you spend time on outreach, partnerships, or competitive teardown work.
- Trust score and sentiment are your first risk screen.
- Business summary and audience notes speed up qualification.
- Ads and monetization patterns reveal how the site captures value.
Business Intelligence
Business Profile
FunCraft is a mobile game development company specializing in daily ritual word and puzzle games like Wordgrams, Spelling Bee, Merge Kingdoms, and others. They operate as a remote-first team of industry veterans.
Classification
Trust & Risk
Trust Assessment
Publisher Monetization
Monetization Signals
AI Visual Analysis
IAB Taxonomy
Business Insights
Business Model
Free-to-play Mobile Games (likely ad-supported and/or in-app purchases) model detected
Trust Level
Low trust with 10/100 score
Audience
Casual mobile gamers, word puzzle enthusiasts, daily habit-forming game players, all ages
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